Brecks & Valleys Club Chess KitPlay chess. Find your place. Raise your game.

B&V reference

Chess terminology,
without ambiguity.

Every technical chess term used in the Brecks & Valleys Club Chess Kit links here. Each entry uses the most common English expression and records recognised alternatives where they are helpful.

House standard FIDE terminology governs rules and notation. Established English chess usage governs tactics, strategy, openings and endgames.

159 terms

A

Tactics

Absolute pin

Also encountered: absolutely pinned

A pin to the king. The pinned piece may not move in a way that exposes its king to check, although a rook, bishop or queen may sometimes move along the line while continuing to shield the king.

Calculation & evaluation

Activity

The extent to which a piece has useful squares, targets or influence. Active pieces normally have more practical effect than passive ones.

Board, rules & notation

Algebraic notation

Also encountered: notation

The standard system for recording chess moves using piece letters and board coordinates, such as Nf3 or Rxe5+.

Mating patterns

Anastasia’s mate

Also encountered: Anastasia mate

A mating pattern in which a knight controls two escape squares while a rook or queen gives mate along the edge of the board, usually after the adjacent file is opened.

Mating patterns

Arabian mate

A mating pattern in which a rook gives check beside a cornered king while a knight protects the rook and covers the remaining escape square.

Tactics

Attraction

A tactic that draws a piece, often the king, onto a square where another tactic becomes possible. It is closely related to a decoy.

B

Mating patterns

Back-rank mate

Also encountered: back rank mate, corridor mate

Checkmate delivered by a rook or queen along the opponent’s back rank when the king is trapped by its own pieces, usually pawns.

Strategy & pawn play

Backward pawn

A pawn that cannot safely advance and cannot be protected by another pawn, often becoming a long-term target.

Strategy & pawn play

Bad bishop

A bishop restricted by its own pawns, particularly when those pawns occupy squares of the same colour as the bishop.

Tactics

Battery

Two or more pieces aligned on the same rank, file or diagonal to increase pressure along that line.

Strategy & pawn play

Bishop pair

The advantage or characteristic of retaining both bishops, which can work together on both colours and often become stronger in open positions.

Board, rules & notation

Blitz

A fast time control in which each player has ten minutes or less for the entire game, according to the FIDE Laws of Chess.

Strategy & pawn play

Blockade

Placing a piece, often a knight, directly in front of an enemy pawn to stop its advance and restrict the position.

Calculation & evaluation

Blunder

Also encountered: blunders, blundered

A serious mistake that substantially worsens the position, commonly by losing material, allowing mate or overlooking a decisive tactic.

C

Calculation & evaluation

Calculation

Also encountered: calculate, calculating, calculated

The process of analysing possible moves and replies in sequence before choosing a move.

Calculation & evaluation

Candidate move

Also encountered: candidate moves

One of a small number of plausible moves selected for serious calculation before a decision is made.

Board, rules & notation

Capture

Also encountered: captures, recapture, recaptures, recapturing

A move that removes an opponent’s piece or pawn from the board by occupying its square.

Openings & traps

Caro–Kann Defence

Also encountered: Caro-Kann, Caro Kann

An opening beginning 1.e4 c6, usually followed by ...d5, in which Black challenges the centre with a solid pawn structure.

Board, rules & notation

Castling

Also encountered: castle, castled, castles

A single move involving the king and a rook that normally improves king safety and activates the rook. It is legal only when the relevant conditions in the Laws of Chess are satisfied.

Strategy & pawn play

Central control

Also encountered: control the centre, contest the centre, the centre, central squares

Influence over the central squares, particularly e4, d4, e5 and d5, using pawns and pieces.

Board, rules & notation

Check

Also encountered: checks

An attack on the king. The player in check must make a legal move that removes the check.

Endgames

Checking distance

Enough separation between a rook and the enemy king for the rook to give checks without being driven away, especially in rook endgames.

Board, rules & notation

Checkmate

Also encountered: mate, mated, mates

A position in which a king is in check and no legal move can remove the check. The game ends immediately.

Tactics

Clearance sacrifice

A sacrifice that vacates a line or square so another piece can use it.

Strategy & pawn play

Closed position

Also encountered: closed positions, closed game

A position with locked pawn chains and few open lines, where manoeuvring and prepared pawn breaks are normally more important than immediate line-piece activity.

Tactics

Combination

Also encountered: combinations

A calculated forcing sequence, usually containing tactical motifs and sometimes a sacrifice, that achieves a concrete result.

Calculation & evaluation

Compensation

Positional or tactical advantages received in return for a material concession, such as activity, initiative, king safety or pawn structure.

Calculation & evaluation

Conversion

Also encountered: convert, converting, converts

The process of turning an advantage into a win while controlling counterplay and avoiding unnecessary risk.

Calculation & evaluation

Counterattack

Also encountered: counterattacking

An attack launched in response to the opponent’s attack, intended to create threats rather than defend passively.

Calculation & evaluation

Counterplay

Active play that creates threats or practical problems for the opponent, particularly when defending an inferior position.

Tactics

Cross-pin

Also encountered: cross pin

A position in which one piece is pinned along two different lines at the same time.

D

Tactics

Decoy

Also encountered: decoy sacrifice

A tactic that induces a piece onto a particular square where it becomes vulnerable or allows another tactic.

Tactics

Deflection

Also encountered: deflect, deflected

A tactic that forces a defending piece away from a square, line or piece it must protect.

Tactics

Desperado

A piece that is certain to be lost but first captures material or creates another useful forcing action.

Openings & traps

Development

Also encountered: develop, developing, developed

Bringing pieces from their starting squares to useful, active squares, normally as an opening priority.

Board, rules & notation

Diagonal

Also encountered: diagonals

A straight line of same-coloured squares running at an angle across the board.

Tactics

Discovered attack

Also encountered: discovered attacks

An attack revealed when one piece moves out of the line of a bishop, rook or queen.

Tactics

Discovered check

A discovered attack in which moving one piece uncovers a check from another piece.

Tactics

Double attack

Also encountered: double attacks

One move or sequence that attacks two targets at the same time. A fork is one form of double attack.

Tactics

Double check

Also encountered: double checks

A check delivered by two pieces at once. The checked king must move because blocking or capturing only one checker cannot answer both attacks.

Strategy & pawn play

Doubled pawns

Also encountered: doubled pawn

Two friendly pawns on the same file, usually created by a capture. They may be weak, but can also control useful squares or open lines.

Board, rules & notation

Draw

Also encountered: drawn, draws

A completed game in which neither player wins. A draw may arise through stalemate, agreement, repetition, the fifty-move rule, dead position or other rules.

E

Openings & traps

Elephant Trap

A Queen’s Gambit trap in which Black inserts ...Bb4+ before the expected recapture and then wins material through a forcing sequence.

Board, rules & notation

En passant

A special pawn capture available only immediately after an opposing pawn advances two squares and passes a square controlled by the capturing pawn.

Tactics

En prise

Also encountered: en-prise

A French expression meaning that a piece or pawn is exposed to capture.

Endgames

Endgame

Also encountered: endgames, ending, endings

The final phase of a game, usually with reduced material, in which king activity, pawn promotion and technical positions become especially important.

Calculation & evaluation

Engine

Also encountered: chess engine, Stockfish

Chess software that analyses positions and moves. Engines are useful for verification but do not replace a player’s explanation of why a move works.

Calculation & evaluation

Escape square

Also encountered: escape squares, flight square, flight squares

A legal square to which a king can move to evade check or avoid a mating net.

Calculation & evaluation

Evaluation

Also encountered: evaluate, evaluating, reassess, reassessment

An assessment of a position based on material, king safety, pawn structure, piece activity, space, initiative and concrete tactical factors.

Calculation & evaluation

Exchange

Also encountered: exchanges, trade pieces, trading pieces

Either a sequence in which material is traded, or the material difference between a rook and a bishop or knight, depending on context.

Tactics

Exchange sacrifice

Also encountered: exchange sacrifices

The deliberate surrender of a rook for a bishop or knight in return for positional or tactical compensation.

F

Board, rules & notation

FEN

Forsyth–Edwards Notation: a compact text format that records a complete chess position, including side to move and relevant rule information.

Openings & traps

Fianchetto

Developing a bishop to b2, g2, b7 or g7 after moving the adjacent knight pawn.

Board, rules & notation

File

Also encountered: files

One of the board’s eight vertical columns, identified by the letters a to h.

Openings & traps

Fishing Pole Trap

Also encountered: Fishing Pole

An opening trap in which a knight on g4 or g5 is offered so that accepting it opens the h-file for an attack on the castled king.

Calculation & evaluation

Forcing move

Also encountered: forcing moves, forcing line, forcing lines, forcing sequence, forcing sequences

A move that severely limits the opponent’s replies, typically a check, capture or direct threat.

Tactics

Fork

Also encountered: forks, forked, forking

A double attack in which one piece attacks two or more enemy targets at the same time.

Endgames

Fortress

Also encountered: fortresses

A defensive piece configuration that the stronger side cannot breach, making progress impossible and normally securing a draw.

Openings & traps

French Defence

Also encountered: French Defense, the French

An opening beginning 1.e4 e6, normally followed by ...d5, in which Black challenges White’s centre and accepts a space disadvantage for a solid structure.

Openings & traps

Fried Liver Attack

Also encountered: Fried Liver

A sharp Italian Game line in which White sacrifices a knight on f7 after Black’s inaccurate ...Nxd5, exposing the black king to attack.

G

Openings & traps

Gambit

Also encountered: gambits

An opening in which material, usually a pawn, is offered to gain development, initiative or another form of compensation.

Mating patterns

Greek Gift sacrifice

Also encountered: Greek Gift

The thematic bishop sacrifice Bxh7+ or ...Bxh2+ used to expose a castled king, normally with a knight and queen ready to join the attack.

H

Openings & traps

Halloween Gambit

A sharp gambit in the Four Knights Game in which White sacrifices a knight with 4.Nxe5 to gain time and central space by advancing the pawns.

Tactics

Hanging piece

Also encountered: hanging pieces, hung a piece

A piece that is attacked, insufficiently defended and available to capture. This is narrower than an undefended piece, which need not be attacked.

Calculation & evaluation

Heavy piece

Also encountered: heavy pieces, major piece, major pieces

A rook or queen. The equivalent expression major piece is also used.

Calculation & evaluation

Hope chess

Making a move while relying on the opponent to overlook the best reply, rather than verifying the move against accurate resistance.

I

Calculation & evaluation

Initiative

The ability to make threats and force the opponent to respond, thereby influencing the course of play.

Tactics

Interference

A tactic that places a piece between two connected pieces, interrupting an attacking or defensive line.

Strategy & pawn play

Isolated pawn

Also encountered: isolated pawns

A pawn with no friendly pawn on either adjacent file, so it cannot be protected by another pawn.

Openings & traps

Italian Game

Also encountered: Italian

An opening beginning 1.e4 e5 2.Nf3 Nc6 3.Bc4, developing rapidly and applying pressure to f7.

K

Endgames

Key squares

Also encountered: key square

Squares whose occupation by the attacking king guarantees promotion of a pawn in certain king-and-pawn endings.

Calculation & evaluation

King safety

The degree to which a king is protected from checks, mating attacks and forcing lines.

Endgames

King-and-pawn ending

Also encountered: king and pawn ending, king-and-pawn endings, king and pawn endings

An endgame containing kings and pawns but no other pieces, where opposition, key squares and pawn races are central themes.

Openings & traps

King’s Indian Defence

Also encountered: King’s Indian, King's Indian, King’s Indian setup, King's Indian setup

A defence to 1.d4 in which Black commonly develops with ...Nf6, ...g6, ...Bg7 and ...0-0 before challenging White’s centre.

Endgames

Knight’s-move rule

Also encountered: knight's-move rule, knight’s move rule, knight's move rule

A practical queen-and-king checkmate method: place the queen a knight’s move from the enemy king to mirror and restrict it, while taking care not to cause stalemate.

L

Mating patterns

Ladder mate

A checkmating method in which two rooks, or a rook and queen, alternately check and restrict a bare king rank by rank or file by file.

Openings & traps

Lasker Trap

A trap in the Albin Countergambit featuring a forcing advance of the d-pawn and a notable knight underpromotion.

Openings & traps

Légal Trap

Also encountered: Legal Trap, Légal’s Trap, Legal's Trap

An opening trap in which a seemingly pinned knight moves, allowing the queen to be captured because the resulting attack produces checkmate.

Openings & traps

London System

A queen’s-pawn opening in which White commonly develops the dark-squared bishop early and uses a setup involving Nf3, e3, c3 and Bd3.

Calculation & evaluation

Long-range piece

Also encountered: line piece, line-piece, line pieces, line-pieces

A bishop, rook or queen: a piece that attacks along ranks, files or diagonals until another piece blocks the line.

Endgames

Lucena position

Also encountered: Lucena, Lucena bridge, building a bridge, build a bridge

A fundamental winning rook-and-pawn versus rook position in which the stronger side commonly uses the bridge-building method to shelter its king from checks.

Strategy & pawn play

Luft

An escape square created for the king, usually by moving a pawn in front of a castled king to reduce back-rank mating danger.

M

Calculation & evaluation

Material

The pieces and pawns held by each side, often compared using approximate values to identify a material advantage or deficit.

Mating patterns

Mating attack

Also encountered: mating attacks

An attack directed at the enemy king with the concrete objective of creating a mating net or forced checkmate.

Mating patterns

Mating net

Also encountered: mating nets

A coordinated arrangement of threats that restricts the king and leads to forced or nearly forced checkmate.

Calculation & evaluation

Middlegame

Also encountered: middlegames

The phase after the opening and before the endgame, where plans, tactics, pawn structures and king safety normally dominate.

Calculation & evaluation

Minor piece

Also encountered: minor pieces

A bishop or knight.

Strategy & pawn play

Minority attack

The advance of a smaller pawn group against a larger opposing pawn group, usually to create a weakness rather than to promote a pawn.

N

Openings & traps

Noah’s Ark Trap

Also encountered: Noah’s Ark, Noah's Ark Trap, Noah's Ark

A trap, usually arising from the Ruy Lopez, in which queenside pawns advance with tempo until a bishop has no safe retreat.

O

Strategy & pawn play

Open file

Also encountered: open files

A file containing no pawns from either side, making it a natural route for rooks and queens.

Strategy & pawn play

Open position

Also encountered: open positions, open game, open games

A position with few central pawn obstructions and many open lines, usually increasing the importance of development, piece activity and calculation.

Openings & traps

Opening

Also encountered: openings

The initial phase of a chess game, when players normally develop pieces, contest the centre and secure their kings.

Openings & traps

Opening line

Also encountered: repertoire line, repertoire lines

A sequence of moves within an opening or variation that has been studied or prepared.

Openings & traps

Opening preparation

Also encountered: known preparation, outside preparation, prepared line, prepared lines

Opening lines and ideas studied before a game. When play leaves preparation, the position must be evaluated independently.

Mating patterns

Opera Mate

A mating pattern, named after the conclusion of Morphy’s Opera Game, in which a rook mates along an open file while a bishop controls the king’s escape square.

Endgames

Opposition

A relationship between kings, usually separated by one square, in which having the move can determine whether one king must yield ground.

Strategy & pawn play

Outpost

Also encountered: outposts

A protected square, often occupied by a knight, that cannot be challenged by an enemy pawn.

Strategy & pawn play

Outside passed pawn

Also encountered: outside passer

A passed pawn located far from the main pawn group. It can divert the enemy king and allow play on the opposite wing.

Tactics

Overloaded defender

Also encountered: overloaded defenders, overloading, overloaded piece, overworked piece

A defending piece responsible for two or more essential duties and therefore unable to meet every threat.

P

Strategy & pawn play

Passed pawn

Also encountered: passed pawns, passer, passers

A pawn with no opposing pawn ahead of it on the same or adjacent files, giving it a potential route to promotion.

Strategy & pawn play

Pawn break

Also encountered: pawn breaks, central break

A pawn move or exchange intended to alter a pawn structure and open lines or create weaknesses.

Strategy & pawn play

Pawn majority

A greater number of pawns than the opponent on one part of the board, which may be used to create a passed pawn.

Strategy & pawn play

Pawn play

The strategic or tactical use of pawn advances, exchanges and breaks to change the structure, gain space or create passed pawns.

Strategy & pawn play

Pawn structure

Also encountered: pawn structures

The arrangement of the pawns, which strongly influences plans, weak squares, open lines and piece placement.

Endgames

Philidor position

Also encountered: Philidor

A fundamental defensive rook-and-pawn versus rook position in which the defending rook holds the third rank from its own side, or sixth rank from the attacker’s side, before checking from behind.

Tactics

Pin

Also encountered: pins, pinned, pinning

An attack by a bishop, rook or queen that restricts an intervening piece because moving it would expose the king, a more valuable piece or a critical square.

Tactics

Poisoned pawn

Also encountered: poisoned pawns, poisoned b-pawn

A pawn that appears safe to capture but whose capture permits a tactical or positional punishment.

Calculation & evaluation

Position

Also encountered: positions

The complete arrangement of the pieces and pawns at a particular moment, together with the side to move and relevant rights.

Calculation & evaluation

Practical play

Decision-making that accounts for the position, the clock, the opponent’s resources and the difficulty of finding accurate moves over the board.

Calculation & evaluation

Pre-move blunder check

Also encountered: blunder check, blunder-check, move-check, move check, safety check

A final safety check before moving: visualise the candidate move on the board, then examine the opponent’s strongest checks, captures and threats in the resulting position.

Openings & traps

Premature queen development

Also encountered: early queen development

Developing the queen too early when it can be attacked by useful developing moves, allowing the opponent to gain tempi.

Strategy & pawn play

Principle of two weaknesses

Also encountered: two weaknesses, second weakness

The strategic method of creating or attacking a second weakness when the defender can adequately protect the first.

Board, rules & notation

Promotion

Also encountered: promote, promotes, promoted, promoting

The compulsory replacement of a pawn that reaches the farthest rank by a queen, rook, bishop or knight of the same colour.

Strategy & pawn play

Prophylaxis

Also encountered: prophylactic

Anticipating the opponent’s intended plan or threat and preventing or reducing it before pursuing one’s own plan.

Strategy & pawn play

Protected passed pawn

Also encountered: protected passer

A passed pawn defended by another pawn.

Q

Openings & traps

Queen’s Gambit

Also encountered: Queen's Gambit

An opening beginning 1.d4 d5 2.c4, in which White challenges Black’s central d-pawn.

Calculation & evaluation

Quiet move

Also encountered: quiet moves

A move that is not a check or capture but creates, prevents or strengthens an important idea.

R

Board, rules & notation

Rank

Also encountered: ranks

One of the board’s eight horizontal rows, numbered 1 to 8.

Board, rules & notation

Rapid chess

Also encountered: rapid game, rapid games, rapid

A time control in which each player has more than ten but less than sixty minutes for the entire game, including any increment calculation under FIDE rules.

Calculation & evaluation

Rating

Also encountered: ratings

A numerical estimate of playing strength based on competitive results within a particular rating system.

Tactics

Relative pin

Also encountered: relatively pinned

A pin in which moving the pinned piece is legal but normally exposes a more valuable piece or causes another serious disadvantage.

Tactics

Removal of the defender

Also encountered: remove the defender, removing the defender, removal of the guard, removing the guard

A tactic that captures, exchanges or drives away a piece that protects an important square or target.

Openings & traps

Repertoire

Also encountered: opening repertoire

A selected and studied set of openings and variations that a player intends to use with White and Black.

Endgames

Rook endgame

Also encountered: rook ending, rook endings, rook endgames

An endgame in which both sides retain at least one rook. Rook activity, checking distance, passed pawns and king activity are normally critical.

Strategy & pawn play

Rook on the seventh rank

Also encountered: rook on the seventh, seventh-rank rook, rook to the seventh, seventh rank rook

An active rook placed on the opponent’s second rank—White’s seventh or Black’s second—where it may attack pawns laterally and restrict the king.

Endgames

Rule of the square

Also encountered: square rule, rule of square

A visual method for deciding whether a king can catch an unsupported passed pawn without calculating every move.

Openings & traps

Ruy Lopez

Also encountered: Spanish Opening, Spanish bishop

An opening beginning 1.e4 e5 2.Nf3 Nc6 3.Bb5, in which White develops while applying pressure to the knight defending e5.

S

Board, rules & notation

SAN

Standard Algebraic Notation: the concise notation used to record legal chess moves, including captures, checks, mate and necessary disambiguation.

Openings & traps

Scandinavian Defence

Also encountered: Scandinavian Defense, Scandinavian

An opening beginning 1.e4 d5, in which Black immediately challenges White’s e-pawn.

Mating patterns

Scholar’s Mate

Also encountered: Scholar's Mate

An early checkmate threat against f7 or f2, usually created by a queen and bishop. Accurate defence meets the threat while continuing development.

Strategy & pawn play

Semi-open file

Also encountered: semi-open files, half-open file, half-open files

A file containing pawns from only one side. It is semi-open for the player who has no pawn on that file.

Strategy & pawn play

Semi-open position

Also encountered: semi-open game, semi-open positions

A position in which some pawn lines have opened while others remain closed, combining features of open and closed play.

Openings & traps

Sicilian Defence

Also encountered: Sicilian Defense, Sicilian, Anti-Sicilian

An opening beginning 1.e4 c5, creating an asymmetrical pawn structure and immediate counterplay against the centre.

Calculation & evaluation

Simplification

Also encountered: simplify, simplifying, simplified

The deliberate reduction of material or complexity through exchanges, often used to reduce counterplay when ahead.

Tactics

Situational pin

A practical pin in which a piece can move legally but is tactically restricted because moving would allow mate or another decisive consequence.

Tactics

Skewer

Also encountered: skewers, skewered

A line attack on a valuable piece that must move, exposing a second target behind it.

Mating patterns

Smothered mate

Checkmate by a knight when the enemy king is completely surrounded by its own pieces and has no escape square.

Calculation & evaluation

Space

The amount of board territory a player controls, particularly the useful squares available behind an advanced pawn structure.

Board, rules & notation

Stalemate

A draw that occurs when the player to move is not in check and has no legal move.

Strategy & pawn play

Strategy

Also encountered: strategic

Longer-term planning based on persistent features such as pawn structure, king safety, space, weak squares and piece activity.

T

Tactics

Tactical indicator

Also encountered: tactical indicators, tactical cue, tactical cues

A feature suggesting that a tactic may exist, such as an exposed king, undefended piece, overloaded defender or aligned targets.

Tactics

Tactical motif

Also encountered: tactical motifs, tactical pattern, tactical patterns

A recurring tactical idea or pattern, such as a fork, pin, skewer, deflection or discovered attack.

Tactics

Tactics

Also encountered: tactical

Concrete, normally short-term play based on forcing moves and recurring motifs that can win material, give mate or achieve another immediate result.

Calculation & evaluation

Tempo

Also encountered: tempi, gain time, gains time, win time

One unit of time represented by a move. A move made with a threat may gain a tempo by forcing the opponent to respond.

Calculation & evaluation

Threat

Also encountered: threats, threaten, threatens, threatened

An intended move or sequence that will produce a favourable result unless the opponent responds.

Calculation & evaluation

Time trouble

Also encountered: time pressure, low on time

A stage of a game in which a player has very little time remaining and must adjust calculation and decision-making accordingly.

Openings & traps

Trap

Also encountered: traps, trapped, trapping

A prepared tactical idea that invites a plausible inaccurate reply and has a verified punishment. A sound move should remain acceptable if the opponent avoids the trap.

Endgames

Triangulation

A manoeuvre, often by a king, that returns to the same position after three moves but changes whose turn it is.

U

Tactics

Undefended piece

Also encountered: undefended pieces, loose piece, loose pieces, LPDO, loose target, loose targets

A piece protected by no friendly piece. It may become a tactical target even when it is not currently attacked. The established coaching expression “loose piece” and mnemonic LPDO refer to this idea.

Board, rules & notation

Underpromotion

Promotion of a pawn to a rook, bishop or knight rather than a queen, normally for a specific tactical or stalemate-related reason.

V

Openings & traps

Variation

Also encountered: variations, opening branch, opening branches

A particular branch of an opening or a calculated sequence considered during analysis.

W

Openings & traps

Wayward Queen Attack

Also encountered: Parham Attack, Wayward Queen, early queen raid, early queen raids

An opening beginning 1.e4 e5 2.Qh5, also called the Parham Attack, which creates an early threat against f7 but develops the queen prematurely.

Strategy & pawn play

Weak square

Also encountered: weak squares

A square that cannot be adequately controlled by a pawn and may become a stable entry point or outpost for an enemy piece.

Tactics

Windmill

A repeated series of discovered checks and captures, normally involving a rook and bishop, that wins material with tempo.

Strategy & pawn play

Worst-placed piece

Also encountered: worst piece, least active piece

The piece contributing least to the position. Improving it is a common strategic method when no forcing action is available.

Endgames

Wrong-coloured bishop

Also encountered: wrong-colored bishop, wrong bishop

In a bishop-and-rook-pawn ending, a bishop that does not control the pawn’s promotion square. If the defending king reaches that corner, the position is often drawn.

X

Tactics

X-ray

Also encountered: x-ray attack, x-ray defence, x-rays

A line-piece attack or defence that operates through an intervening piece, becoming effective when that blocker moves or is removed.

Z

Endgames

Zugzwang

A position in which the obligation to move worsens the player’s position, whereas passing would avoid the concession.

Tactics

Zwischenzug

Also encountered: intermezzo, in-between move, in-between check

An in-between move, usually a check or strong threat, played before an expected recapture or continuation.